Automated Ark Add-on: Kitchen Appliances

ARK: Survival Evolved

ARK: Survival Evolved

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Automated Ark Add-on: Kitchen Appliances
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Content Types: Mod, Structures, Rebalancing
File Size
Posted
Updated
107.696 MB
Feb 25 @ 3:32pm
Mar 8 @ 8:05pm
5 Change Notes ( view )

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Automated Ark Add-on: Kitchen Appliances

In 1 collection by blitzfire911
Automated Ark 3 and Add-ons
7 items
Description
For info on this mod or any other Automated Ark Add-on please see the Description and Discussions of the core mode here https://steamcommunity.com/sharedfiles/filedetails/?id=2007400172

Have Questions about the mod, bug reports, or want to keep up on the latest mod news? Join the mod discord here https://discord.gg/hYB8VpQ I do NOT monitor the comments or discussions here on steam due to the number of mods I have published. So if you have a question, ask in discord.

Collection with All Automated Ark Add-on mods here: https://steamcommunity.com/workshop/filedetails/?id=803250329

Welcome to the new Modular Automated Ark 3.0

The mod has been broken up into 1 CORE mod that is required to be installed and 7 optional Add-on mods. If you are switching from the older version of AA then all you need to do is shut down your server, uninstall AA2.781, then install this version and all add-on mods that you wish, and restart your server. Everything will stay the same in game, and all ini options stay the same as well. It's as easy as that to switch. I do recommend making a backup of your save just in case it doesn't update correctly.

AA3.0 is made to take some of the more mundane tasks in Ark and make them enjoyable so you can jump straight into the fun stuff. AA3.0 will not play the game for you, like some mods, but rather make the game more fun for you. With this new modular design I can now release some more "OP" mods and some decorative mods as their own add-on mods without bloating the base mod with stuff that may need to be disabled on pvp servers. This new design also allows me to iterate new items faster and with smaller update sizes.

For live mod support check and see if I'm live at http://www.twitch.tv/blitzfire911 and jump in to ask questions.

If you're looking for the server host with the best value for your dollar is arkservers.io. They host Ark: Survival Evolved, Rust, and 7 Days to Die with hosting for Minecraft coming soon! With one click mod installs, Event Scheduling, GUI based settings, and Automatic Mod Updating its a set it and forget solution to server management!

[ark server hosting] -> https://arkservers.io
[rust server hosting] -> https://arkservers.io/rust
[7 days to die server hosting] -> https://arkservers.io/7days



Have Questions about the mod, bug reports, or want to keep up on the latest mod news? Join the mod discord here https://discord.gg/hYB8VpQ

Help support this and future mods by supporting me on Patreon! I would love to be able to afford some better models and save time to make more mods!


**If you would like to help fund future support of this mod and/or future mods, then please consider heading on over to my Patreon and helping out with a small monthly donation.
https://www.patreon.com/blitzfire911

For info on how to use each structure in the mod click the discussions tab and look for the thread for each structure.





The ModID for this mod is: 2007441758

If you are running this mod on a dedicated server you must specify this mod ModID as a commandline arguement GameModIds=2007441758 or as ActiveMods=2007441758 in GameUserSettings.ini. You only need to specify it as a commandline arguement -OR- in the ini file - not both :) If you have another mod running then use a comma to separate the mod numbers. This mod is fully stackable and does *NOT* need to be called first.


If you have any ideas for how this issue can be resolved then please leave a comment below, I would appreciate it

Huge thanks to Jslay, Woeful Macabre, Poker, Mezzo, Tao, Ghazlawl, RedDwarf, Chris and anyone else I'm forgetting for all their help getting this mod built and stable!
Popular Discussions View All (2)
10
Aug 1 @ 7:40am
Servers Running This Mod
A e v i s i a
5
Jul 29 @ 6:03pm
AA:: Add-on: Kitchen Appliances
MashhitDK
< >
9 Comments
8bitjake81 Jun 25 @ 11:50am 
I almost passed this mod just from the thumbnail picture. Can we get some screen shots please?
frulam Jun 5 @ 11:55am 
the fridge does not receive vegetable from the yard, however, what we add to the list and removed from the fridge to the central, how to solve the problem thank you
Scott_hn Jun 5 @ 12:02am 
Spoiling been doesn't pull by design; it's only meant to quickly make spoiled meat (and early game storage). Get an AA Refrigerator and add spoiled meat to it's OCD list.
Batman Apr 25 @ 9:32am 
the spoiled meat doesn't push from the CC to the Spoiling bin
Joshbob999 Apr 24 @ 1:15pm 
I also cannot learn any of the engrams but just from this addon. I have moved it to the top of my mod list to have it load first but it still does not let me learn the engrams.
Wollus Apr 6 @ 9:01am 
Same issue here. The Fridge's OCD functionality is broken. Can we get a fix, or should I downgrade to AA2? Thanks!
TheNutellabrotDE Apr 3 @ 1:12pm 
i cant pull items to the aa refigerator.
The mod id is after the core one
everything works except the pulling
vaults at same distance work
its powered
the console however pulls item out of it wich it does not from vaults (if they are not excluded)
i did craft it at the aa crafting bench

any ideas?
Arnie Mar 27 @ 6:53pm 
I just installed this mod after AA 3 core. and i cant learn any engrams? i can see the engrams but doesnt let any of us learn them?
Diggs Mar 12 @ 9:17pm 
Has the freezer been improved upon by increasing decay time to last as long as the fridge?

Mod Status :   Active