Automated Ark 3 CORE - v3.096

ARK: Survival Evolved

ARK: Survival Evolved

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Automated Ark 3 CORE - v3.096
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Content Types: Mod, Structures, Rebalancing
File Size
Posted
Updated
220.961 MB
Feb 25 @ 2:07pm
Apr 20 @ 5:56pm
16 Change Notes ( view )

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Automated Ark 3 CORE - v3.096

In 1 collection by blitzfire911
Automated Ark 3 and Add-ons
7 items
Description
Have Questions about the mod, bug reports, or want to keep up on the latest mod news? Join the mod discord here https://discord.gg/hYB8VpQ I do NOT monitor the comments or discussions here on steam due to the number of mods I have published. So if you have a question, ask in discord.

Collection with All Automated Ark Add-on mods here: https://steamcommunity.com/workshop/filedetails/?id=803250329

Welcome to the new Modular Automated Ark 3.0

The mod has been broken up into 1 CORE mod that is required to be installed and 7 optional Add-on mods. If you are switching from the older version of AA then all you need to do is shut down your server, uninstall AA2.781, then install this version and all add-on mods that you wish, and restart your server. Everything will stay the same in game, and all ini options stay the same as well. It's as easy as that to switch. I do recommend making a backup of your save just in case it doesn't update correctly. You will need to updated any disabled engrams that you are using if you want any structures disabled

AA3.0 is made to take some of the more mundane tasks in Ark and make them enjoyable so you can jump straight into the fun stuff. AA3.0 will not play the game for you, like some mods, but rather make the game more fun for you. With this new modular design I can now release some more "OP" mods and some decorative mods as their own add-on mods without bloating the base mod with stuff that may need to be disabled on pvp servers. This new design also allows me to iterate new items faster and with smaller update sizes.

For live mod support check and see if I'm live at http://www.twitch.tv/blitzfire911 and jump in to ask questions.

If you're looking for the server host with the best value for your dollar is arkservers.io. They host Ark: Survival Evolved, Rust, and 7 Days to Die with hosting for Minecraft coming soon! With one click mod installs, Event Scheduling, GUI based settings, and Automatic Mod Updating its a set it and forget solution to server management!

Use Promo Code BLITZ for 20% off of your first month!

[ark server hosting] -> https://arkservers.io/?r=rjhsom
[rust server hosting] -> https://arkservers.io/rust?r=rjhsom
[7 days to die server hosting] -> https://arkservers.io/7days?r=rjhsom



Have Questions about the mod, bug reports, or want to keep up on the latest mod news? Join the mod discord here https://discord.gg/hYB8VpQ

Help support this and future mods by supporting me on Patreon! I would love to be able to afford some better models and save time to make more mods!


**If you would like to help fund future support of this mod and/or future mods, then please consider heading on over our Patreons and helping out with a small monthly donation.
https://www.patreon.com/blitzfire911
https://www.patreon.com/H4ilun

For info on how to use each structure in the mod click the discussions tab and look for the thread for each structure.





The ModID for this mod is: 2007400172

If you are running this mod on a dedicated server you must specify this mod ModID as a commandline arguement GameModIds=2007400172 or as ActiveMods=2007400172 in GameUserSettings.ini. You only need to specify it as a commandline arguement -OR- in the ini file - not both :) If you have another mod running then use a comma to separate the mod numbers. This mod is fully stackable and does *NOT* need to be called first.


If you have any ideas for how this issue can be resolved then please leave a comment below, I would appreciate it

Huge thanks to Jslay, Woeful Macabre, Poker, Mezzo, Tao, Ghazlawl, RedDwarf, Chris and anyone else I'm forgetting for all their help getting this mod built and stable!
Popular Discussions View All (37)
3
Aug 1 @ 1:46pm
Unable to place any AA objects even in green
Atlas1205
4
Jul 28 @ 5:15pm
Smithicator not showing engrams issue - is there a fix?
mags9009
18
Aug 1 @ 7:39am
Servers Running This Mod
A e v i s i a
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209 Comments
sean_gut Aug 4 @ 3:13pm 
Fuel consumption of the Wireless Generator is insane... 1 Gasoline every 1 Minute... Can this be adjusted via ini?
Mr.wang Jul 30 @ 3:49am 
Hi bro. Do you have the source code for the transmitter? If so, please reply to me. thank you
ChairmaamMeow Jul 25 @ 4:49pm 
I love this mod, however, i've been having issues with the OCD console not pulling items off any of my mutated animals (They are all naturally mutated). I wondered if anyone else was having this issue.
lozgreen Jul 25 @ 5:19am 
@TH3B1SH0PB4SH3R put some bug repellent in it
TH3B1SH0PB4SH3R Jul 22 @ 11:21am 
@blitzfire911 please help
TH3B1SH0PB4SH3R Jul 21 @ 1:48pm 
a bit of a stupid one but how do i get the anthill to work i placed it down but no ants came out
The Rickest Rick Jul 15 @ 7:24am 
so is there a way to just disable modded items only? i mostly use the aa smithy to craft ammo and other vanilla stuff , also the top doesn't show anything as well ... i will look into the engram list...
Atlas1205 Jul 13 @ 11:25am 
the problem with Ark's crafting stations is, if there are more than 1250 engrams showing up, the game will crash. AA3 had to make it so the smithy gets disabled when the limit is reached. Considering how almost all engrams from other mods are crammed into the smithy, you should use caution when adding engram-heavy mods.
Atlas1205 Jul 13 @ 11:23am 
@The Rickest Rick
Structures+ adds tons of new engrams, but it shouldn't be a problem since I run it too. I am unfamiliar with many other mods in your collection, however.
smelly unicorn poop Jul 13 @ 1:18am 
i cant get the AA:: Refrigerator to work, i add food too recource list but, nothing get sorted in. however everything gets pulled out . anyone have a solution ?

Mod Status :   Active