Accessories Plus

ARK: Survival Evolved

ARK: Survival Evolved

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Accessories Plus
 
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205.691 MB
Apr 9, 2018 @ 4:18pm
Nov 2, 2018 @ 11:36am
58 Change Notes ( view )

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Description
Mod ID: 1357417063
This mod is Clean and Stackable
Description: Adds new items that improve the quality of life in game.
State: WIP. Adding structures and features over time.

Attachments

Backpack: attachment that gives weight bonus and some buffs. Come as skin. There are currently 3 backpacks tier. Can change colors with dyes. Can be activated on tek armor too with an remote control.
Intermediate and advanced backpack grants selcrafted resources recipes from mortar and pestle. You have to learn new engrams and has to have a backpack equipped to do crafts. There are no modification on recipes.
  • Backpack Basic: 25% more weight stat. Required level 3.
  • Backpack Intermediate: 50% weight stat; 50% more crafting speed. Required level 15.
  • Backpack Advanced: 100% weight stat, 100% more crafting speed, 25% multiplier melee damage (increases the amount of resources obtained). For TEK Armor there is a remote control to activate/deactivate. Required level 28.
  • Glider with Advanced Backpack: Required level 62.

Resources: Narcotic, Sparkpowder, Gunpowder, Stimulant, Cementing Paste, Bug Repellant, Lesser Antidote, Clay, Preserving Salt, Propellant.

Quiver: attachment that gives archer buff, like increased stamina regen, movement speed and reduced enemy dino vision. Come as skin. There are currently 2 quiver tier.
  • Basic Quiver: 25% more movement speed, 50% more stamina and 25% reduced enemy dino vision. Required level 10.
  • Advanced Quiver: 50% more movement speed, 100% more stamina and 50% reduced enemy dino vision. Required level 25.

Ocular Implant: Electronic device that show HUD with additional information. Can be activate on armor with remote control.
  • Displays basic information of targeting dinos. Hands free and ignore current riding dino.
  • List of full stats and wild/tamed levels: press Num+ to activate/deactivate. Press Shift to lock dino info without center it in the screen. Remark of higher wild level.
  • Coordinates of position.
  • Electronic night vision: press Alt+N to activate/deactivate.
  • Natural night vision: press Shift+Alt+N to activate/deactivate.
  • Warn you about incoming weather conditions such as Sand Storm and Electrical Storm. Alerts: Rain, Electrical Storm, Superheat, Sandstorm, Earthquake.
  • Grants default crosshair for targeting.
  • Durability of equipped items.
  • Horizontal compass.
  • Tek highlight dino and characters: red - agressive, white - neutral, green: allied
  • Warnig about enemy character near and max levels wilds dinos.
  • Display additional taming info of targeting dino: type of diet, tameable or not and prefered food.
  • Warning before sunrise.

Jetpack with Glider: Drag gasoline to fuel jetpack. Maintain pressure on shift+space bar to boosted into the air and once released space bar again to open glider. Can be crafted with advanced backpack or quiver attachment.

Googles Night Vision: Adds google that grants better night vision and dazzle during day (same effect that Shadow Steak Saute).

Reinforced Wooden Shield: Shield make of reinforced wooden and cementing paste. Armor 850. Midtier within wood and metal shield. Available from level 20.

Remote Control - HUB Durability: Enable or deactivate HUD that shows durability on equipped items.

Pliers: Use on a item in need of repairing and you can repair it on the go within any inventory. Even modded items and have no additional cost penalty. Neither it breaks.

Structures

Workshop: Provides forge and a crafting station. Enables all of smithy and mortar and pestel recipes. Contains recipe for silica and black pearls. Can be place anywhere.

Altar: Pray to obtain God's blessing and repair broken items for free in this mistery altar. Get closer to the book to activate inventory and pray action. Open radial menu (pressed E default) and keep mouse on Pray for 15 seconds to activate the option. This duration can be change.

Mine: Provides a mining for digging resources. Fuel with sparkpower and angler gel. Avaible from level 40.
Resources: stone, crystal, metal, obsidian, sand, raw salt, green gem, blue gem, red gem, element ore.

SlaughterHouse: Stable where you can breed and slaughter animals to obtain chitin, keratin and hide.

WindMill: Converts the force of the wind into electricity. Made of wood. Can be place anywhere and always produced electricity.

Cauldron: Cook food, brews and kibbles. Reworked soup recipes without vegetables. Reworked kibble recipe. Allows craft base kibble with generic egg or any kibble in the game. Base kibble allow crafting specific kibble recipe. Can be fill water with tap near. Close in a range of 2 foundations. Healing and stamina brew recover 25% of max stat.

Oil Pump: Extract stone, oil and obsidian over time. Can be place anywhere. Available from level 30.

Wood Well: Can be place anywhere and always have water. Available from level 15.

First Aid Cabinet: Heal yourself anytime in your home. Allow store some items too. Available from level 25.

Primitive Tent: A portable primitive tent where you can take cover in hostile environments. No durability lost. Have a floor and can place structure upon. Available from level 5.

Fisher Cage: Capture fish over time and cute them.Grants raw fish, sometimes finds angergel. Available from level 13.

Preserving Box: Burns sparkpowder at low temperatures to dehydrate food and kill bacteria. Convert organic polymer to concrete polymer too. Available from level 18.

Vessel: Raw meat have fast spoiling time but meat spoiled and preserving salt last longer. Available from level 15.

Cosmetics

Pyre: Great bonfire to make smoke signals, warn allied tribes that is under attack or just to warm you up.

Medieval flag: Mark your tribe's territory by placing this new flag.

Brick floor: A foundation to make roads, made of stone.

_____________________________

Check spawn codes, resources and engrams here: link.
Check INI config customization: link.

Models were obtained royalty free from various model websites.
Thanks to the ARK Mod Comunity in Discord for all the help.

Main mod: Accessories Plus
Backpack and quiver only: Accessories Plus Lite
Ocular Implant and goggles night vision: Accessories Plus Vision
Jetpack: Accessories Plus Jetpack

This mod/code/work is protected by the Attribution-NonCommercial-NoDerivatives 4.0 International Creative Commons License.[creativecommons.org]

If you want to support and donate, here is the link: Paypal[paypal.me]
Popular Discussions View All (7)
42
Jan 14 @ 1:19pm
PINNED: Suggestion/Ideas/Projects
Nemesis
7
Dec 30, 2018 @ 6:33pm
PINNED: INI Config Customization
Nemesis
7
Dec 23, 2018 @ 2:30pm
PINNED: Servers using this mod :)
[OCG]Stuccy
< >
566 Comments
Nemesis  [author] Jan 13 @ 7:26am 
@Fat Bob the Slob: The item has to be used or broken; and you also have to have the necessary ingredients to repair in your inventory. There you pull pliers towards the items.
Fat Bob the Slob Jan 13 @ 6:23am 
How do pliers work? Using it on items does nothing.
Nemesis  [author] Jan 11 @ 12:22pm 
@imchillyb: thank so much for your kind word. The list of shortcut to enable/deactivate function are on the item's description. Shift+F3 if I remember right.
imchillyb Jan 10 @ 2:44pm 
Salutations!
FIrst I want to congratulate you on crafting such a spectacular set of tools for us! Second, I'd like to thank you for providing this toolset for us to use.

I was wondering if there was a way to turn off the blinking -only- feature of the highlight-dinos? I love the outline feature but notsomuch the blinking effect.

Thanks again!
Nemesis  [author] Dec 29, 2018 @ 7:01am 
@GamerXDevision: I have tried to add controler support. but there is few button.
@Cache 42: Very nice idea. I'm taking a break from modding. But I can add it when I back. Nice idea.
Cache 42 Dec 28, 2018 @ 5:53pm 
Hey Nemesis, love the mod man. Would you consider adding a Lumber Mill? Maybe make it an attachment to the windmill? Keep it powered and it produces wood?
GamerXDevision Dec 19, 2018 @ 8:12pm 
hey nemesis i guess this is a mod request but is it possible to add the jetpack functionality to a xbox controler doing the sprint jump on controler wont work but keyboard does :D
Nemesis  [author] Dec 14, 2018 @ 12:34pm 
@Marva: no, just the sound for the moment. Maybe I can add it like on future update.
Marva Dec 14, 2018 @ 6:58am 
Hey Nemesis, absolutely love this mod! The only thing I would love to change on my server is the player warning feature of the occular implant. Is there any ini setting that I can make to disable / reduce the range to 0 without just removing the engram altogether? Thanks in advance!
Daisy Ladybird Dec 10, 2018 @ 5:53am 
:cool_lif::yubi::JoeWheelerApproves:


Spawn codes:
Basic Backpack:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/Backpack/Basic/PrimalItemSkin_Mochila_Basico.PrimalItemSkin_Mochila_Basico'" 1 0 0
Intermediate Backpack:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/Backpack/Intermediate/PrimalItemSkin_Mochila_Intermedio.PrimalItemSkin_Mochila_Intermedio'" 1 0 0
Advanced Backpack:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/Backpack/Advanced/PrimalItemSkin_Mochila_Avanzado.PrimalItemSkin_Mochila_Avanzado'" 1 0 0
Remote Control - TEK Armor backpack:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/Backpack/Advanced/TEK_Remote_Control/PrimalItem_TEK_WeaponRemote_Control.PrimalItem_TEK_WeaponRemote_Control'" 1 0 0
Advanced Backpack - Modern style:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/Backpack/Advanced/Skin/Modern/PrimalItemSkin_Mochila_Avanzado_Modern.PrimalItemSkin_Mochila_Avanzado_Modern'" 1 0 0
Glider with Backpack:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/Backpack/Advanced/Glider/PrimalItemSkin_Glider.PrimalItemSkin_Glider'" 1 0 0
Glider with Modern Backpack:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/Backpack/Advanced/Glider/PrimalItemSkin_Glider_Modern.PrimalItemSkin_Glider_Modern'" 1 0 0
Googles Night Vision:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/GooglesNightVision/PrimalItemSkin_GooglesNightVision.PrimalItemSkin_GooglesNightVision'" 1 0 0
Ocular Implant:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/OcularImplant/PrimalItemSkin_OcularImplant.PrimalItemSkin_OcularImplant'" 1 0 0
Remote Control - HUB Durability:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/HUD/PrimalItem_WeaponRemote_Control.PrimalItem_WeaponRemote_Control'" 1 0 0
Medieval flag:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/Flag/PrimalItemStructure_Medieval_Flag.PrimalItemStructure_Medieval_Flag'" 1 0 0
Workshop:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/Workshop/PrimalItemStructure_Workshop.PrimalItemStructure_Workshop'" 1 0 0
Primitive Tent:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/PrimitiveTent/PrimalItemStructure_Primitive_Tent.PrimalItemStructure_Primitive_Tent'" 1 0 0
Brick floor:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/BrickFloor/PrimalItemStructure_StoneBRick.PrimalItemStructure_StoneBrick'" 1 0 0
Basic quiver:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/Quiver/Basic/PrimalItemSkin_Basic_Quiver.PrimalItemSkin_Basic_Quiver'" 1 0 0
Advanced quiver:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/Quiver/Advanced/PrimalItemSkin_Advanced_Quiver.PrimalItemSkin_Advanced_Quiver'" 1 0 0
Cauldron:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/Cauldron/PrimalItemStructure_Cauldron.PrimalItemStructure_Cauldron'" 1 0 0
Wood Well:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/WoodenWell/PrimalItemStructure_WoodenWell.PrimalItemStructure_WoodenWell'" 1 0 0
WindMill:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/WindMill/PrimalItemStructure_WindMill.PrimalItemStructure_WindMill'" 1 0 0
Jetpack with Glider:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/Jetpack/PrimalItemSkin_Glider_Jetpack.PrimalItemSkin_Glider_Jetpack'" 1 0 0
Jetpack with Glider and backpack:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/Jetpack/Backpack/PrimalItemSkin_Glider_Jetpack_Backpack.PrimalItemSkin_Glider_Jetpack_Backpack'" 1 0 0
Jetpack with Glider and quiver:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/Jetpack/Quiver/PrimalItemSkin_Glider_Jetpack_Quiver.PrimalItemSkin_Glider_Jetpack_Quiver'" 1 0 0
Altar:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/Altar/PrimalItemStructure_Altar.PrimalItemStructure_Altar'" 1 0 0
Mine:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/Mine/PrimalItemStructure_Mine.PrimalItemStructure_Mine'" 1 0 0
First Aid Cabinet:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/FirstAidCabinet/PrimalItemStructure_FACabinet.PrimalItemStructure_FACabinet'" 1 0 0
Reinforced wooden shield:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/ReinforcedShield/PrimalItemArmor_ReinforcedShield.PrimalItemArmor_ReinforcedShield'" 1 0 0
Pyre:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/Pyre/PrimalItemStructure_Pyre.PrimalItemStructure_Pyre'" 1 0 0
SlaughterHouse:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/Slaughterhouse/PrimalItemStructure_slaughter_house.PrimalItemStructure_slaughter_house'" 1 0 0
Remote Control - TEK Armor ocular implant:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/OcularImplant/TEK_Remote_Control/PrimalItem_TEK_WeaponRemote_Control_OI.PrimalItem_TEK_WeaponRemote_Control_OI'" 1 0 0
Fisher Cage:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/FisherCage/PrimalItemStructure_FisherCage.PrimalItemStructure_FisherCage'" 1 0 0
Preserving Box:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/PreservingBox/PrimalItemStructure_Preserving_Box.PrimalItemStructure_Preserving_Box'" 1 0 0
Vessel:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/Vessel/PrimalItemStructure_Vessel_Spoiling.PrimalItemStructure_Vessel_Spoiling' " 1 0 0
Oil Pump:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/OilPump/PrimalItemStructure_OilPump.PrimalItemStructure_OilPump'" 1 0 0
Pliers:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/Pliers/PrimalItem_Ap_Pliers.PrimalItem_Ap_Pliers'" 1 0 0

Kibbel Base:
cheat GiveItem "Blueprint'/Game/Mods/accessoriesPlus/Cauldron/Consumables/KIbble/PrimalItemConsumable_Kibble_Base_Egg.PrimalItemConsumable_Kibble_Base_Egg'

Resources ID - Can change crafting codes on ini files:
- Stone: Blueprint'/Game/Mods/accessoriesPlus/Mine/Resources/PrimalItemResource_Stone_Crafted.PrimalItemResource_Stone_Crafted'
- Metal: Blueprint'/Game/Mods/accessoriesPlus/Mine/Resources/PrimalItemResource_Metal_Crafted.PrimalItemResource_Metal_Crafted'
- Crystal: Blueprint'/Game/Mods/accessoriesPlus/Mine/Resources/PrimalItemResource_Crystal_Crafted.PrimalItemResource_Crystal_Crafted'
- Obsidian: Blueprint'/Game/Mods/accessoriesPlus/Mine/Resources/PrimalItemResource_Obsidian_Crafted.PrimalItemResource_Obsidian_Crafted'
- Sand: Blueprint'/Game/Mods/accessoriesPlus/Mine/Resources/PrimalItemResource_Sand_Crafted.PrimalItemResource_Sand_Crafted'
- Rawsalt: Blueprint'/Game/Mods/accessoriesPlus/Mine/Resources/PrimalItemResource_RawSalt_Crafted.PrimalItemResource_RawSalt_Crafted'
- Green gem: Blueprint'/Game/Mods/accessoriesPlus/Mine/Resources/PrimalItemResource_Gem_Fertile_Crafted.PrimalItemResource_Gem_Fertile_Crafted'
- Blue gem: Blueprint'/Game/Mods/accessoriesPlus/Mine/Resources/PrimalItemResource_Gem_BioLum_Crafted.PrimalItemResource_Gem_BioLum_Crafted'
- Red gem: Blueprint'/Game/Mods/accessoriesPlus/Mine/Resources/PrimalItemResource_Gem_Element_Crafted.PrimalItemResource_Gem_Element_Crafted'
- Element Ore: Blueprint'/Game/Mods/accessoriesPlus/Mine/Resources/PrimalItemResource_ElementOre_Crafted.PrimalItemResource_ElementOre_Crafted'
- Silica pearl: Blueprint'/Game/Mods/accessoriesPlus/Resources/SilicaPearls/PrimalItemResource_Silicon_Crafted.PrimalItemResource_Silicon_Crafted'
- Black pearl: Blueprint'/Game/Mods/accessoriesPlus/Resources/BlackPearls/PrimalItemResource_BlackPearl_Crafted.PrimalItemResource_BlackPearl_Crafted'
- Black pearl converted from silica pearl: Blueprint'/Game/Mods/accessoriesPlus/Resources/BlackPearls/PrimalItemResource_BlackPearl_Crafted_Converted.PrimalItemResource_BlackPearl_Crafted_Converted'
- Chitin: Blueprint'/Game/Mods/accessoriesPlus/Slaughterhouse/Resources/PrimalItemResource_Chitin_Crafted.PrimalItemResource_Chitin_Crafted'
- Keratin: Blueprint'/Game/Mods/accessoriesPlus/Slaughterhouse/Resources/PrimalItemResource_Keratin_Crafted.PrimalItemResource_Keratin_Crafted'

Engrams Names
  • Basic backpack: EngramEntry_Mochila_Basica
  • Intermediate backpack: EngramEntry_Mochila_Intermedio
  • Advanced backpack: EngramEntry_Mochila_Avanzado
  • Tek Armor backpack: EngramEntry_Control_TEK_Backpack
  • Advanced backpack - Modern style: EngramEntry_Mochila_Avanzado_Modern
  • Glider with advanced backpack: EngramEntry_Mochila_Avanzado_Glider
  • Glider with modern backpack: EngramEntry_Mochila_Avanzado_Glider_Modern
  • Google Night Vision: EngramEntry_GooglesNightVision
  • Ocular Implant: EngramEntry_OcularImplant
  • Remote control - HUB Durability: EngramEntry_Control_Durability
  • Medieval flag: EngramEntry_Medieval_Flag
  • Workshop: EngramEntry_Workshop
  • Primite tent: EngramEntry_Primitive_Tent
  • Brick floor: EngramEntry_Brick_Floor
  • Silica Pearl crafted: EngramEntry_SilicaCrafted
  • Black Pearl crafted: EngramEntry_BlackPearlCrafted
  • Basic quiver: EngramEntry_Basic_Quiver
  • Advanced quiver: EngramEntry_Advanced_Quiver
  • Cauldron: EngramEntry_Cauldron
  • Wood Well: EngramEntry_WoodenWell
  • WindMill: EngramEntry_WindMill
  • Jetpack with Glider: EngramEntry_Jetpack
  • Jetpack with Glider and backpack: EngramEntry_Jetpack_Backpack
  • Jetpack with Glider and quiver: EngramEntry_Jetpack_Quiver
  • Altar: EngramEntry_Jetpack_Quiver
  • Mine: EngramEntry_MineCamp
  • First Aid Cabinet: EngramEntry_FACabinet
  • Reinforced Wooden Shield: EngramEntry_ReinforcedShield
  • Pyre: EngramEntry_Pyre
  • SlaughterHouse: EngramEntry_Slaughter_House
  • Fisher Cage: EngramEntry_FisherCage
  • Preserving Box: EngramEntry_PreservingBox
  • Vessel: EngramEntry_Vessel
  • Oil Pump: EngramEntry_AP_OilPump
  • Pliers: EngramEntry_Ap_Pliers

Mod Status :   Active